Reinventing God of War
340.4 هزار بار بازدید -
5 سال پیش
-
Alert for photosensitive viewers: Cory's
Alert for photosensitive viewers: Cory's presentation includes white flashes on slide transitions. The first one occurs approximately 6 minutes into this talk. Please be aware when watching.
In this 2019 GDC session, Sony Santa Monica's Cory Barlog explains why the road to creating a new God of War was a seemingly endless climb up an impossibly enormous mountain, filled with countless gut-wrenching failures and joyfully sweet successes.
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In this 2019 GDC session, Sony Santa Monica's Cory Barlog explains why the road to creating a new God of War was a seemingly endless climb up an impossibly enormous mountain, filled with countless gut-wrenching failures and joyfully sweet successes.
Register for GDC: https://ubm.io/2yWXW38
Join the GDC mailing list: http://www.gdconf.com/subscribe
Follow GDC on Twitter: Twitter: Official_GDC
GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
5 سال پیش
در تاریخ 1398/01/20 منتشر شده
است.
340,400
بـار بازدید شده