Obsidian Pinnacle | Apocalypse+25 (Deathless with 40% HP) - Minecraft Dungeons

Shin FTW
Shin FTW
9 هزار بار بازدید - 3 سال پیش - As many of you may
As many of you may have guessed from the title, yes this is a run using Reckless the whole time. After many many days on the Dark Souls Remastered train, I emerge from the MC Dungeons ashes like a phoenix (or Ashen One from Dark Souls III) to give you the biggest challenge I could think of to give myself once I finally unlocked Apocalypse+25 and hit 251 power!

I chose this level because Heart of Ender can be a terror with his erratic movements, and can legit kill you in milliseconds when you're as squishy as I was here.

Speaking of, this was my build:

Fighter's Bindings #1:
Gravity - Pulls nearby mobs into the point of contact for 2 seconds. Great for clearing groups and keeping them from your flank.
Committed - Deals +0% to +100% extra damage to already-wounded mobs, for an average of +50% DPS.
Critical Hit - Has a 20% chance to deal triple damage on hit, for an average of +40% DPS.
Radiance - Has a 20% chance to heal 224k HP every hit landed (but really only heals 157k because devs made an oopsie).

Fighter's Bindings #2:
Same enchants as above, only Gravity is replaced for:
Pain Cycle - Builds up a "pain stack" every hit you land, which causes you to damage yourself with each hit. Once you hit the max number of stacks (5), the next attack deals quintuple damage, for an overall +66.666667% DPS.

Full Metal Armor:
Cooldown - Reduces all artifact cooldown time by 38%.
Reckless - Reduces max player HP by 60% to increase melee damage by 80%, overall increasing player DPS by 1.8x while making them take 2.5x more health bar damage.
Cowardice - Increases melee and ranged damage by 40% when at full HP.
Deflect - Has a 45% chance to deflect incoming projectiles.

Imploding Crossbow:
Tempo Theft - Steals 50% of the target mob(s)'s speed and gives it to the player for a time.
Multishot - Has a 40% chance to fire 5 arrows instead of one, for an average +120% DPS.
Infinity - Has a 48% chance to instantly restore any arrow you fire, as if you never lost it.

Iron Hide Amulet - Reduces incoming damage by 50% for a period.

Gong of Weakening - Causes affected mobs to deal 25% less damage and take 200% more damage, for a 3x DPS increase on them, for a period.

Death Cap Mushroom - Doubles player attack speed and increases their movement speed by about 50%, increasing melee DPS by 100%.

Even with all this, I had some close calls, but I wanted to believe it was possible to do. Other melee armors that could be used with Reckless and/or Pain Cycle are Renegade Armor, Stalwart Armor, and Wither Armor (mainly to counter Pain Cycle).

And speaking of other armors, I did other runs on different levels (Fiery Forge, Soggy Swamp, etc., and even ancient hunts) while climbing my way up to Apoc+25 and 251 power, which I save recordings of. They include an improved Satchel build and also a much more buffed Soul build. Those will be at technically lower difficulties, of course, but technically would seem like about the same difficulty since my power was much lower, and wasn't much over the recommended power.

The saving grace of the new Apoc+25 is that the damage, health, and speed multipliers of the mobs aren't exponentially higher every new difficulty level, and you can be 10 levels over the recommended power, vs only 8 above on the old Apoc+20. This doesn't solve ALL problems or stop ALL BS situations, but A LOT more options are viable now.

Also, apologies again for the recording skipping. Luckily it only did it like twice. I was scared it'd do it during the boss fight. I think I would've quit life if that'd happened :|

The music used in this was The Devoted (Fire Emblem: Radiant Dawn).
3 سال پیش در تاریخ 1399/12/18 منتشر شده است.
9,031 بـار بازدید شده
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