SOLARIS ESSENTIALS | 03 Assigning Materials

Houdini
Houdini
10.7 هزار بار بازدید - 10 ماه پیش - Mimicing production workflow, we will
Mimicing production workflow, we will assign our texture maps on our rest pose mech, using a Material Library LOP, Karma Material Subnet and then finally with a Material X Standard Surface. Then we will bind the material to our mech geometry.  We'll do the same for the terrain environment.

See full series and download project files here:
https://www.sidefx.com/solaris-essent...
10 ماه پیش در تاریخ 1402/06/21 منتشر شده است.
10,790 بـار بازدید شده
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