Europa Universalis 2 - World Conquest in 76 Years (Fantasia)
1.3 هزار بار بازدید -
2 ماه پیش
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This video shows gameplay from
This video shows gameplay from the GOG version of "Europa Universalis 2" (v1.09). It shows me achieving World Conquest in the Fantasia scenario.
I did this run because I wanted to test if it's possible to achieve world conquest on Fantasia in less than 100 in-game years.
I played on Very Easy difficulty with Furious AI aggressiveness. Lowest difficulty gave me 3 times the starting ducats, which allowed me to spread and raise armies faster. I was hoping the Furious AI aggressiveness would force the AI to attack me, so I wouldn't have to lose Stability and have to wait for it to rise back up every time I declared war (as I had no casus belli), but that never happened. I only received 2 insults throughout the run, which gave me temporary casus belli against the senders so I didn't lose any Stability when declaring 2 wars during the run.
Fantasia scenario has only 8 nations, which all start with 1 province, lots of money, a large army and ability to explore terra incognita without conquistadors.
I played with the Inca Empire, as their starting province produces gold and several nearby provinces do so as well. Basically, I tried to colonize the gold-producing provinces as soon as possible, then rush the other nations hoping to finish before the inflation becomes a problem.
Iroqouis and China are Pagan nations, so I was allowed to fully annex them after conquering all of their provinces. However, I had to reduce all other nations to just 1 province, then win another war to annex them.
Mughal Empire spread too much before I got to them, so I had to fight them in 4 separate wars (with a 5-year truce between each war) before I could finally annex them.
In the end, I achieved world conquest on 30th July 1576, after 76 in-game years (Fantasia scenario starts on 1st January 1500).
The GOG version of the game does not crash after you annex everyone and check the scoreboard or achieve the victory conditions (as seen in my video from 2 years ago), so either my old save was bugging out or the GOG team actually fixed the issue that caused a crash after you annex every other nation.
If one starts with Catalunya or Ukraine (on Fantasia) and manages to balance their income and expenses, it's possible to finish even faster.
And now I'm contemplating which nation would be best for The Grand Campaign world conquest. While Ottoman Empire has a great start and gets the best military leader in the game in few years, they only get 1 diplomat a year, which can be troublesome. I think a Catholic nation might be the best choice, as that would allow me to diplomatically vassalize and annex other Catholic nations. Maybe Castile?
I did this run because I wanted to test if it's possible to achieve world conquest on Fantasia in less than 100 in-game years.
I played on Very Easy difficulty with Furious AI aggressiveness. Lowest difficulty gave me 3 times the starting ducats, which allowed me to spread and raise armies faster. I was hoping the Furious AI aggressiveness would force the AI to attack me, so I wouldn't have to lose Stability and have to wait for it to rise back up every time I declared war (as I had no casus belli), but that never happened. I only received 2 insults throughout the run, which gave me temporary casus belli against the senders so I didn't lose any Stability when declaring 2 wars during the run.
Fantasia scenario has only 8 nations, which all start with 1 province, lots of money, a large army and ability to explore terra incognita without conquistadors.
I played with the Inca Empire, as their starting province produces gold and several nearby provinces do so as well. Basically, I tried to colonize the gold-producing provinces as soon as possible, then rush the other nations hoping to finish before the inflation becomes a problem.
Iroqouis and China are Pagan nations, so I was allowed to fully annex them after conquering all of their provinces. However, I had to reduce all other nations to just 1 province, then win another war to annex them.
Mughal Empire spread too much before I got to them, so I had to fight them in 4 separate wars (with a 5-year truce between each war) before I could finally annex them.
In the end, I achieved world conquest on 30th July 1576, after 76 in-game years (Fantasia scenario starts on 1st January 1500).
The GOG version of the game does not crash after you annex everyone and check the scoreboard or achieve the victory conditions (as seen in my video from 2 years ago), so either my old save was bugging out or the GOG team actually fixed the issue that caused a crash after you annex every other nation.
If one starts with Catalunya or Ukraine (on Fantasia) and manages to balance their income and expenses, it's possible to finish even faster.
And now I'm contemplating which nation would be best for The Grand Campaign world conquest. While Ottoman Empire has a great start and gets the best military leader in the game in few years, they only get 1 diplomat a year, which can be troublesome. I think a Catholic nation might be the best choice, as that would allow me to diplomatically vassalize and annex other Catholic nations. Maybe Castile?
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