Unreal Engine 5 | AI Tutorial: Patrol Path Component
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6 ماه پیش
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In this video of the game AI series in Unreal Engine 5 we create a Patrol Path Component that handles traversing patrol points, allowing our AI to also combine more than one patrol path if we want. This component can be added to other AI characters as long as you have the matching patrol task that is associated with it.
Link to Noids:
https://www.seevid.ir/fa/w/tbjgJkqNzbw
Link to first video in the series:
https://www.seevid.ir/fa/w/x_W26UOeX7w
Link to playlist:
• Unreal Engine 5 | Learn Game AI Tutor...
Twitter:
https://twitter.com/everflamestudio
TimeStamps:
https://www.seevid.ir/fa/w/XmW_QsM-f_Y Intro
https://www.seevid.ir/fa/w/XmW_QsM-f_Y Create Patrol Points and Paths
https://www.seevid.ir/fa/w/XmW_QsM-f_Y Create Patrol Path Component
https://www.seevid.ir/fa/w/XmW_QsM-f_Y Update Patrol Task
https://www.seevid.ir/fa/w/XmW_QsM-f_Y Patrol Path Component Logic
https://www.seevid.ir/fa/w/XmW_QsM-f_Y Check Index Length
https://www.seevid.ir/fa/w/XmW_QsM-f_Y Add Patrol Points to Patrol Paths
https://www.seevid.ir/fa/w/XmW_QsM-f_Y Fix Patrol Path Logic
https://www.seevid.ir/fa/w/XmW_QsM-f_Y Outro
6 ماه پیش
در تاریخ 1403/01/10 منتشر شده
است.
358
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