How to Code a Save System: Godot Tutorial

GDQuest
GDQuest
30.9 هزار بار بازدید - 7 سال پیش - Learn how to create a
Learn how to create a save and load system in the Godot game engine.
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Download the start project:

This is a follow-up to yesterday’s tutorial about the config file system: How to Save the Player Settings with ...
You should to watch it because this simpler alternative works well for plenty of small games. Config files only have sections and key-value pairs. With JSON, we get a bit more flexibility as, for one, we can convert one of Godot’s dictionary to a JSON file and vice versa. On top of that, JSON has a tree-like structure. So we can easily reflect the complexity of our game with that format.
You will see plenty of tools out there that use JSON to store data: level editors, programs to write game dialogues, etc.

Daily tutorials series! 23/30
The playlist: Godot 2.1 Tutorials
Project sources on Github: https://github.com/GDQuest/Godot-30-d...

This tutorial is supported by:
- Gamblify: https://www.gamblify.com/
- Pineapple Works: http://pineapple.works/

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This video is licensed under the CC-By 4.0 license: https://creativecommons.org/licenses/...

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7 سال پیش در تاریخ 1396/03/26 منتشر شده است.
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