Discovering Fake Caustics in Blender
354.6 هزار بار بازدید -
3 سال پیش
-
Let's create a custom procedural
Let's create a custom procedural texture that can be projected with a simple spot light in Cycles! This can be combined with a simple volumetric shader to get smooth god rays and looong render times.
Monkey project file (free): Patreon: 55566549
If you want to support the channel: Patreon: polyfjord
Chapters:
00:00 Look at this texture!
00:39 Diving head first into the shading editor
04:24 Copying the material to a spot light
05:22 Something is wrong...
06:12 There we go!
06:30 Adding volumetrics
07:17 The results are in!
08:13 But what about Eevee?
Instagram: https://instagr.am/polyfjord
Thanks for watching!
Music:
Purchases made through the links below may provide some compensation to Polyfjord. (This is a great way to support the channel!):
Final result song: https://shutterstock.7eer.net/yREL5Ng
Monkey project file (free): Patreon: 55566549
If you want to support the channel: Patreon: polyfjord
Chapters:
00:00 Look at this texture!
00:39 Diving head first into the shading editor
04:24 Copying the material to a spot light
05:22 Something is wrong...
06:12 There we go!
06:30 Adding volumetrics
07:17 The results are in!
08:13 But what about Eevee?
Instagram: https://instagr.am/polyfjord
Thanks for watching!
Music:
Purchases made through the links below may provide some compensation to Polyfjord. (This is a great way to support the channel!):
Final result song: https://shutterstock.7eer.net/yREL5Ng
3 سال پیش
در تاریخ 1400/06/10 منتشر شده
است.
354,608
بـار بازدید شده