Balancing Nightmares: An AI Approach to Balance Games with Overwhelming Amounts of Data

GDC
GDC
14.9 هزار بار بازدید - 3 سال پیش - In this 2019 GDC session,
In this 2019 GDC session, Square Enix's Kazuko Manabe shares the Square Enix team's experience with the application of artificial intelligence to help improve their game balancing process for the game title, Grimms Notes Repage.

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3 سال پیش در تاریخ 1400/04/09 منتشر شده است.
14,921 بـار بازدید شده
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