OpenGL AUDIO – How to Add Sound (GAMES & GRAPHICS) – A Powerful Solution

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3.4 هزار بار بازدید - 2 سال پیش - An audio module perfect for
An audio module perfect for many different graphics APIs… including OpenGL (Powered by OpenAL).

In this tutorial, I show you how to incorporate the SFML audio module into your games and graphics applications.

One of SFML’s dependencies is OpenAL, a cross-platform audio application programming interface. SFML plays sound and music in the wav, ogg/vorbis, and flac file formats.

1) Playing sounds and music
2) Recording audio
3) Custom audio streams
4) Spatialization: Sounds in 3D

The SFML audio module, allows you to: control the listener and game object relative volume, set the attenuation and minimum distance, adjust the pitch, use continuous loop playback, and set an offset start position.

SFML Audio module: https://www.sfml-dev.org
OpenGL (Quick Start) Tutorial 1: OpenGL Tutorial 1 (QS) – Installing V...

BONUS: C++ Programming (3D AUDIO) – How to A... (follow up tutorial... SFML 3D Audio)

00:00 - OpenAL overview with SFML
01:34 - Download the SFML audio module
02:42 - OpenGL tutorial 1 project settings
04:53 - Initiating SMFL’s audio module
06:39 - Playing sounds and music demo
2 سال پیش در تاریخ 1401/11/16 منتشر شده است.
3,441 بـار بازدید شده
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