zBrush: Game Character - Thing (Part 2)
226 بار بازدید -
3 سال پیش
-
Part2: Lets take a look
Part2: Lets take a look at how we can automatically unwrap our UVS in zBrush and then also export out a normal map to Substance Painter with all the cool sculpting detail from our previous video.
Links to all parts of this Tutorial:
4 Part Tutorial: Learn How To Create a Game Character:
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Part 1: Sculpting in zBrush
zBrush: Game Character - Thing (Part 1)
Part 2: UVS in zBrush
zBrush: Game Character - Thing (Part 2)
Part 3: Substance Painter to Maya
Substance Painter to Maya Plugin (Par...
Part 4: Rigging for animation in Maya using Human IK
Maya - HumanIK: Rigging (Part 4)
------------------------------------------
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★ My Website - https://uiStudios.com (contact me directly)
★ ArtStation - https://www.artstation.com/alanbalodi
★ SketchFab - https://sketchfab.com/uistudios/models
★ X - Twitter: ultimatearcade
#3D modeling #Autodesk Maya #zBrush #3D animation #CG
Links to all parts of this Tutorial:
4 Part Tutorial: Learn How To Create a Game Character:
------------------------------------------------------
Part 1: Sculpting in zBrush
zBrush: Game Character - Thing (Part 1)
Part 2: UVS in zBrush
zBrush: Game Character - Thing (Part 2)
Part 3: Substance Painter to Maya
Substance Painter to Maya Plugin (Par...
Part 4: Rigging for animation in Maya using Human IK
Maya - HumanIK: Rigging (Part 4)
------------------------------------------
Please subscribe and follow me on social media
to stay up to date with the latest 3D Tutorials!
❤ GumRoad Store - https://mrbalodi.gumroad.com
★ Instagram - Instagram: alanbalodi
★ TikTok - TikTok: uistudios
★ My Website - https://uiStudios.com (contact me directly)
★ ArtStation - https://www.artstation.com/alanbalodi
★ SketchFab - https://sketchfab.com/uistudios/models
★ X - Twitter: ultimatearcade
#3D modeling #Autodesk Maya #zBrush #3D animation #CG
3 سال پیش
در تاریخ 1400/12/03 منتشر شده
است.
226
بـار بازدید شده