A Game Designer's Overview of the Neuroscience of VR
4.7 هزار بار بازدید -
7 سال پیش
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In this 2017 VRDC talk,
In this 2017 VRDC talk, The Inspiracy's Noah Falstein covers three areas of neuroscience that present huge opportunities and challenges to VR developers: immersion, motion, and emotion. Each is discussed in terms of the basic neuroscience behind it, advance techniques to take it to new levels, and near-future opportunities.
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GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
Follow us on Twitter
Twitter: Official_GDC
Check out our Facebook page for GDC exclusives
Facebook: GameDevelopersConference
Visit our site: http://ubm.io/2ctNvqZ
7 سال پیش
در تاریخ 1396/07/25 منتشر شده
است.
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