He Developed Tunic Around His Weaknesses | The Making of Tunic

Hidden Characters - Inspiring Game Stories
Hidden Characters - Inspiring Game Stories
16.1 هزار بار بازدید - 2 سال پیش - In today's video, we're going
In today's video, we're going to explore the journey of Andrew Shouldice who is the main creator of Tunic, as well as his team and how he quit his day job as a mobile developer to pursue his passions full time. He had participated in countless indie development game jams outside of his job, and eventually had the courage to go solo with the ideas that he had in his mind for many years. We learn about Andrews weaknesses and how he didn't allow them to stop him, but rather he used his weaknesses while learning new skills to develop the highly successful 2022 indie hit, Tunic.

We'll also take a look back at earlier days in gaming and classic games that inspired Andrew like the legend of Zelda, Metroid, and super Mario brothers.

0:00 -  Early Days of Gaming
01:36 - Andrew's Childhood Gaming
04:16 - His Interest in making a game
05:16 - Programming in Q Basic and College
06:15 - Working for Silverback games and Game Jams
08:23 - Quitting his job and going indie
10:23 - Practicing in Unity
11:28 - Deciding on a fox
12:27 - Level design and design decisions
13:22 - Hiring Audio Help
15:41 - Meeting Finji Team
16:30 - Pax West and Stugan Incubator
18:47 - E3 2017 and renaming to Tunic
19:22 - Design Decisions and comparisons
21:55 - E3 2018 and game delays
22:38 - Partnering with Cupped Lead Programmer
23:19 - Shining light on the whole team
23:48 - Tunic Release and the community
25:17 - Closing

——— Music ———
http://jtbs.bandcamp.com
Music: Epidemic Sound

——— Sources ———
https://www.notion.so/Tunic-Sources-3...

——— Connect ———
[Twitter: Hidden__Char](Twitter: Hidden__Char)
2 سال پیش در تاریخ 1401/05/14 منتشر شده است.
16,103 بـار بازدید شده
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