How "oldschool" graphics worked Part 1 - Commodore and Nintendo
5.6 میلیون بار بازدید -
9 سال پیش
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In part 1, I cover the limitations of color on older 1980's computers and game consoles such as the Nintendo Entertainment System and the Commodore 64.
The artwork of "The Mill" by Oliver Lindau
The artwork of "Halo J." by Steven Day
Facebook: the8bitguy
In part 1, I cover the limitations of color on older 1980's computers and game consoles such as the Nintendo Entertainment System and the Commodore 64.
The artwork of "The Mill" by Oliver Lindau
The artwork of "Halo J." by Steven Day
9 سال پیش
در تاریخ 1394/05/26 منتشر شده
است.
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