Games Workshop: Orlock Big Guys, Fly Girls, and Robo Doggos!

Obscurities in Miniature
Obscurities in Miniature
2.1 هزار بار بازدید - 4 سال پیش - Sure, we could call them
Sure, we could call them Arms Masters, Wreckers, and Cyber- Mastiffs, but where's the fun in that?
Of the various expansion gang members for Necromunda, these are probably my favorite due to the variety of characters included.  Jump packs, demo charges, servo harnesses, doggy prosthetics... there's a lot of fun stuff to be had.  Makes me more interested to see what's still coming down the pipeline for Delaque  and Van Saar.
The models have a lot of charm, look unique compared to the basic Orlocks, and are probably the most versatile gang expansion that could be used in other game systems.  They aren't overtly blinged up in any way and nothing about their gear screams "Unique IP" which would make them look out of place mixed in with underhive scum from other companies.
Same irritating issues spring up with this box as with all the other Necromunda boxes though- repeated pieces and ultra specific cuts that render a lot of the extra bits useless outside of serious cutting and hacking away at them.  I don't care for the arm connections AT ALL.  It's far too specialized just to be obtuse about the whole thing.
"Heavens no, we couldn't possibly let our kits interact with pieces from another model, or dare we think it, ANOTHER COMPANY?"
It's a needless frustration that hampers more than it helps, but yet here I am, buying the box of my own free will and taking the good with the bad, I guess.

If you'd like see more obscurities and help support our channel, we just started a Patreon for it!
Patreon: obscuritiesinminiature
4 سال پیش در تاریخ 1399/08/13 منتشر شده است.
2,172 بـار بازدید شده
... بیشتر