WarioWare Inc microgames sorted by amount of colours used
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10 ماه پیش
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a video that no one
a video that no one would have ever asked for
This is an idea I've had for a long while, and I decided sure let's do it. So here's a countup of the total colours used in each microgame, including all levels, variants and win/lose conditions.
WarioWare is no stranger to regional differences either so the Japan and European versions are also accounted for (theres no differences in the latter tho). This was where it was a lot less mild, as the two that follow have far more, so only two are in the video, those being Nail Call and Stack-Up. Lift & Shout and Snowboard Slalom still have the same amount of colours either way.
Borders (with a few exceptions) and bombs are not accounted for. Some microgames have more detailed borders than others however (i.e. warios games are checkered pink and purple).
Fades don't count as new colours, alternating between colours is fine but a fade from one to another does not. You'll definitely see where these rules come to play.
You will probably see a lot fewer colours for a microgame than the video says there is, but again way more colours could be hidden in variants (again you'll know when you see) or other win/lose conditions.
I plan to do this with the other GBA or DS titles, each game will be separate since fitting 800 microgames into one timeline is kinda 🗿 but they will still follow the same rules. Absolutely no plans to do this for the other games however, so once all 4 games are done that's that, please don't request the others.
CORRECTIONS:
- Sheriff has 3 colours, not 2
also idk why everyone is asking about set n spike specifically but the ball alternates between orange and white when in range stop askin
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