Fully Automatic Clay Farm (Minecraft Bedrock Edition)

ROBOTRON 31415
ROBOTRON 31415
1.2 هزار بار بازدید - ماه قبل - Clay Farm V4M2 rate:In short:
Clay Farm V4M2 rate:
In short: it can be expected to produce a shulker box worth of clay blocks per hour, or rooted dirt if clay is not enabled.

The theoretical rate I calculated before finishing the farm's design is 1987 rooted dirt produced per hour. If clay is enabled, nearly all of that rooted dirt should be converted into clay. I have not tested the farm for long enough to determine the exact rate, but it seems that the theoretical rate is close enough; at the very least the rate exceeds 1728x4 clay balls per hour (1 shulker box of clay blocks per hour).
Additionally, the farm should produces around a shulker box of oak logs per hour, and a fair amount of bonemeal (testing the exact bonemeal rate was not a priority).

Path it uses to produce clay:
Stone → Moss and Azalea (via bonemealing moss near the stone) → Rooted dirt and oak log (via bonemealing the azalea)
→ mud (via dispenser using water bottle on rooted dirt) → clay (via pointed dripstone)
→ items (via wither)

Other specs:
- 48x22x32 bounding box (3x2 chunks, so it works in Sim 4)
- Needs to be chunk aligned, and built facing the correct direction; must be in the same direction as the world download.
- Handles crashing (and presumably other unexpected unloading) very poorly; no blocks should break, but quite a few block streams might have become messed up, and the internal state of the 1-to-44 block splitter might be affected. Fixing it is somewhat tedious in creative, and no doubt worse in survival
- Uses bedrock; in theory you could modify the design to use cubemakers, and shut off the farm when they're full. I already have bedrock in my survival world, so I'll be using a wither cage.
- The storage system is far from the best, but works. It doesn't have shulker loaders.

Credits:
The bedrock wither cage is based on this NavyNexus video: Low Bedrock Usage Wither Cage w/ 72 B...
I designed the bonemeal farm based on Zolson012's design.
Parts of the clay conversion and rooted dirt farm were probably inspired by ilmango's Java designs.

World downloads:
WARNING: there is one mistake in the world downloads and Structura packs. One of the pistons in the rooted dirt farms' stone generators should have had a deepslate brick next to it instead of a deepslate brick slab. (If looking north at those stone generators, in the bottom right rooted dirt farm, the middle left piston is the affected one.)
Clay Farm V4M2: https://drive.google.com/file/d/11TXQ...
Farm with its block streams (and item sorters) filled: https://drive.google.com/file/d/1nGVt...
Farm with the snow golem moved arbitrarily far up: https://drive.google.com/file/d/17YuB...
(The world download was built starting from my bonemeal farm's world download, so that I could copy-and-paste the bonemeal farm with a structure block.)

Determine how far up the snow golem might need to be: https://minecraft.wiki/w/Tutorials/Sn...
Structura Lab link: https://structuralab.com/2c9903c1-0a5...
The Structura .mcpack is here as well: https://drive.google.com/file/d/1VlOA...

Materials List: https://docs.google.com/spreadsheets/...
ماه قبل در تاریخ 1403/03/11 منتشر شده است.
1,230 بـار بازدید شده
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