Final Fantasy 14 Astrologian Primer and Guide: Level 30 - 50 in detail
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3 سال پیش
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In this video, I walk
In this video, I walk you through all of the spells and abilities that the Astrologian starts with, followed by going over the ones they learn from level 30 to 50, in order. I explain and show examples for every action, and elaborate on when and where to use what, so you can safely approach the contents of the game.
Despite this guide being created in the final days of Shadowbringers, I do cover the significant known changes learned from the Media Tour. This specifically applies to Draw getting two charges, Nocturnal Sect, and Astrodyne, which is also covered in this guide.
I also spent significant time comparing different healing spells so you have a better idea of when to use which spell specifically.
Different attack priorities are also covered, although I must stress that healing is more important than damage for a healer!
For information regarding Spells, Abilities, Weaving and much more, refer to my guide on these aspects:
Final Fantasy 14 Basics Guide: Global...
For a rundown of all Role Actions in the game as of Shadowbringers, refer to my guide on those:
Final Fantasy 14 Basics Guide: All th...
Music used:
Neath Dark Waters: An extended version of this song can be found here: Video , but be aware that it may contain spoilers for Final Fantasy 14: Shadowbringers specifically.
Chapters:
00:00 Starting Attacks
01:07 Starting Healing options and efficiencies
02:02 Ascend and Role Actions in short
03:05 A Brief on Weaving
03:35 Starting Abilities
04:25 Card Management
05:35 Diurnal Sect
05:52 Level 34 and Aspected Benefic
06:28 Enhanced Benefic and why its bad
06:48 Level 40 and Redraw
07:11 Level 42 and Aspected Helios
07:51 Level 45 and Gravity
08:25 Level 46 and Combust II
08:43 Level 50
09:12 Nocturnal Sect
09:43 When do I use what
10:31 Divination
11:46 Endwalker changes and Astrodyne
12:48 Summary on Attacking
13:22 Summary on Healing
14:55 Summary on Cards
16:37 Fun Fact
Despite this guide being created in the final days of Shadowbringers, I do cover the significant known changes learned from the Media Tour. This specifically applies to Draw getting two charges, Nocturnal Sect, and Astrodyne, which is also covered in this guide.
I also spent significant time comparing different healing spells so you have a better idea of when to use which spell specifically.
Different attack priorities are also covered, although I must stress that healing is more important than damage for a healer!
For information regarding Spells, Abilities, Weaving and much more, refer to my guide on these aspects:
Final Fantasy 14 Basics Guide: Global...
For a rundown of all Role Actions in the game as of Shadowbringers, refer to my guide on those:
Final Fantasy 14 Basics Guide: All th...
Music used:
Neath Dark Waters: An extended version of this song can be found here: Video , but be aware that it may contain spoilers for Final Fantasy 14: Shadowbringers specifically.
Chapters:
00:00 Starting Attacks
01:07 Starting Healing options and efficiencies
02:02 Ascend and Role Actions in short
03:05 A Brief on Weaving
03:35 Starting Abilities
04:25 Card Management
05:35 Diurnal Sect
05:52 Level 34 and Aspected Benefic
06:28 Enhanced Benefic and why its bad
06:48 Level 40 and Redraw
07:11 Level 42 and Aspected Helios
07:51 Level 45 and Gravity
08:25 Level 46 and Combust II
08:43 Level 50
09:12 Nocturnal Sect
09:43 When do I use what
10:31 Divination
11:46 Endwalker changes and Astrodyne
12:48 Summary on Attacking
13:22 Summary on Healing
14:55 Summary on Cards
16:37 Fun Fact
3 سال پیش
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