Smooth Shading

GuerrillaCG
GuerrillaCG
115.8 هزار بار بازدید - 16 سال پیش - Smooth shading avoids the usual
Smooth shading avoids the usual hard creased edges of a polygon model. This tutorial demonstrates this concept, and shows how vertex normals influence the shading of a polygon.

Author: Andrew Silke
www.guerrillacg.org/index.php/presenters/andrew-silke

This video is a high quality training video from The Guerrilla CG Project ( guerrillacg.org ) a non for profit organisation dedicated to teaching the fundamentals of computer graphics.

For more information about Computer Graphics and higher quality videos visit The Guerrilla CG Project guerrillacg.org.
16 سال پیش در تاریخ 1387/09/03 منتشر شده است.
115,807 بـار بازدید شده
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