WATCH DOGS | PS3 Gameplay
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Watch Dogs (stylized as WATCH_DOGS) is a 2014 action-adventure game developed by Ubisoft Montreal and published by Ubisoft. It is the first installment in the Watch Dogs series. The game is played from a third-person perspective, and its world is navigated on foot or by vehicle. Set within a fictionalized version of the Chicago area in 2013, the single-player story follows grey hat hacker and vigilante Aiden Pearce's quest for revenge after the killing of his niece.
The player controls hacker Aiden Pearce, who uses his smartphone to control trains and traffic lights, infiltrate security systems, jam cellphones, access pedestrians' private information, and empty their bank accounts. System hacking involves the solving of puzzles. The game is set in a fictionalized version of Chicago ("Windy City"), an open world environment which permits free-roaming. It has a day-night cycle and dynamic weather system, which changes the behavior of non-player characters (NPCs). For melee combat, Aiden has an extensible truncheon; other combat uses handguns, shotguns, sniper rifles, machine guns, and grenade launchers. There is a slow motion option for gunplay, and the player can use proximity IEDs, grenades, and electronic lures. Lethal and non-lethal mission approaches can be enacted.
Watch Dogs (stylized as WATCH_DOGS) is a 2014 action-adventure game developed by Ubisoft Montreal and published by Ubisoft. It is the first installment in the Watch Dogs series. The game is played from a third-person perspective, and its world is navigated on foot or by vehicle. Set within a fictionalized version of the Chicago area in 2013, the single-player story follows grey hat hacker and vigilante Aiden Pearce's quest for revenge after the killing of his niece.
The player controls hacker Aiden Pearce, who uses his smartphone to control trains and traffic lights, infiltrate security systems, jam cellphones, access pedestrians' private information, and empty their bank accounts. System hacking involves the solving of puzzles. The game is set in a fictionalized version of Chicago ("Windy City"), an open world environment which permits free-roaming. It has a day-night cycle and dynamic weather system, which changes the behavior of non-player characters (NPCs). For melee combat, Aiden has an extensible truncheon; other combat uses handguns, shotguns, sniper rifles, machine guns, and grenade launchers. There is a slow motion option for gunplay, and the player can use proximity IEDs, grenades, and electronic lures. Lethal and non-lethal mission approaches can be enacted.
2 سال پیش
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