Create AI that traverses obstacles on its own using the Game Animation Sample motion matching!!
1.1 هزار بار بازدید -
2 ماه پیش
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In this I try to
In this I try to approve upon the basic following I created in the first video. I will also give the AI the ability to traverse objects on their own while giving chase.
The bulk of the code happens within the AI event graph off of the Event Tick node.
The code added in the sandbox character (follow/not follow) is toggled by the 1 key ( I never stated that in the video )
For the Nav Link Proxy you want to copy the Left Point Link of the Simple Link and paste it to the Link Relative Start of the Smart Link and then copy the Right Point Link location of the Simple Link and paste it to the Link Relative End location of the Smart Link.
Everything but the AI traversing is based of off 5.3 motion matching code from jourverse at Unreal Engine 5.3: Motion Matching AI...
The bulk of the code happens within the AI event graph off of the Event Tick node.
The code added in the sandbox character (follow/not follow) is toggled by the 1 key ( I never stated that in the video )
For the Nav Link Proxy you want to copy the Left Point Link of the Simple Link and paste it to the Link Relative Start of the Smart Link and then copy the Right Point Link location of the Simple Link and paste it to the Link Relative End location of the Smart Link.
Everything but the AI traversing is based of off 5.3 motion matching code from jourverse at Unreal Engine 5.3: Motion Matching AI...
2 ماه پیش
در تاریخ 1403/04/25 منتشر شده
است.
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