BATTLETECH: The King Crab
89.9 هزار بار بازدید -
2 سال پیش
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There is an ominous destroyer
There is an ominous destroyer with pincer stalks forward during the decline of the #StarLeague, and it is one that would crush its foes for centuries after its appearance, both in the #InnerSphere and in the #Exodus. A #Battlemech with a truly terrifying appearance, and a truly terrifying potential, the #KingCrab is a weapon which though flawed in its original form, is something with such immediate destructive capability, most of its foes will do all they can to avoid it.
The #SLDF would be the first to take up this mighty crustacean inspired giant. The #TerranHegemony would follow, and unfortunately the #AmarisEmpire would have it as well.
From there, #Comstar and the #WordofBlake would be its next primary stewards, during the #ClanInvarion and beyond. The #Clans too had this mech in their history, but it was left forgotten.
The #DarkAge and #Ilclan era are here, and the King of the Crabs would see itself in the service of many powers. From the #RepublicoftheSphere, the #LyranCommonwealth, and the #CapellanConfederation.
There are few things more terrifying... than a King Crab at short range.
#HouseCameron #HouseLiao #HouseSteiner #ROTS
So let's talk about it.
Most art for this video comes directly from official sourcebooks, or #Battletech video game products such as BATTLETECH, or #Mechwarrior5, or #MechwarriorOnline. Primary exception is below.
Special shoutout to BattleBound Games for letting me use their Big Iron Brawlers II art piece for this particular project, which was used for the Clan Invasion portion of the video. CHECK THEM OUT!:
battlebound
And the source of the original video:
Battletech: Battle Bound S2E8: Encore...
In addition, Astray3 was the primary artist who did this commission, check out his work as well, as he does some incredible art, including some which is contracted out by #CatalystGameLabs themselves:
https://www.astray3.com/2022/05/20/bi...
There is an in-game render used to make the thumbnail from #Mechwarrior:
https://mwomercs.com/forums/topic/226...
Join this channel in order to support this content:
@bigred40tech
Join us on the free Discord as well!:
Discord: discord
Note: I am not associated with the Battletech / Mechwarrior IP, and create this under fair-use. Ownership of the Battletech IP resides with several companies at this time. I support all official releases.
The #SLDF would be the first to take up this mighty crustacean inspired giant. The #TerranHegemony would follow, and unfortunately the #AmarisEmpire would have it as well.
From there, #Comstar and the #WordofBlake would be its next primary stewards, during the #ClanInvarion and beyond. The #Clans too had this mech in their history, but it was left forgotten.
The #DarkAge and #Ilclan era are here, and the King of the Crabs would see itself in the service of many powers. From the #RepublicoftheSphere, the #LyranCommonwealth, and the #CapellanConfederation.
There are few things more terrifying... than a King Crab at short range.
#HouseCameron #HouseLiao #HouseSteiner #ROTS
So let's talk about it.
Most art for this video comes directly from official sourcebooks, or #Battletech video game products such as BATTLETECH, or #Mechwarrior5, or #MechwarriorOnline. Primary exception is below.
Special shoutout to BattleBound Games for letting me use their Big Iron Brawlers II art piece for this particular project, which was used for the Clan Invasion portion of the video. CHECK THEM OUT!:
battlebound
And the source of the original video:
Battletech: Battle Bound S2E8: Encore...
In addition, Astray3 was the primary artist who did this commission, check out his work as well, as he does some incredible art, including some which is contracted out by #CatalystGameLabs themselves:
https://www.astray3.com/2022/05/20/bi...
There is an in-game render used to make the thumbnail from #Mechwarrior:
https://mwomercs.com/forums/topic/226...
Join this channel in order to support this content:
@bigred40tech
Join us on the free Discord as well!:
Discord: discord
Note: I am not associated with the Battletech / Mechwarrior IP, and create this under fair-use. Ownership of the Battletech IP resides with several companies at this time. I support all official releases.
2 سال پیش
در تاریخ 1401/06/09 منتشر شده
است.
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