Skinning a Character in 3ds Max - Part 1 - First Pass

Autodesk 3ds Max Learning Channel
Autodesk 3ds Max Learning Channel
70.9 هزار بار بازدید - 12 سال پیش - In this tutorial, you apply
In this tutorial, you apply the Skin Modifier to the mesh for first-pass analysis. Inevitably, quite a bit of fine-tuning will be needed but first steps are always in order. Once you have applied the Skin modifier and chosen the bones needed for skinning, you will also adjust some basic settings to make skinning work for you. Level: Advanced Recorded in: 3ds Max 2013 Files used: http://areadownloads.autodesk.com/wdm/3dsmax/HTM-CHR_charrig.zip This tutorial is intended for use with 3ds Max version 2013 or higher. ► For additional learning content visit AREA by Autodesk | http://autode.sk/AREA3dsMaxTutorials ► Visit AREA by Autodesk to find answers to your questions on our forums, showcase your work in the gallery, read blogs written by the creators of 3ds Max, and find more learning content. | https://forums.autodesk.com/t5/3ds-max/ct-p/area-c1
12 سال پیش در تاریخ 1391/07/14 منتشر شده است.
70,923 بـار بازدید شده
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