CS2's New Nuke Analysed
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The new Nuke is almost
The new Nuke is almost identical to the old one, only Source 2 and new PBR effects on virtually every texture. I investigate the MASSIVE difference it makes to the graphics in this map.
0:00 - Intro
0:52 - Realtime indoor shadows
2:51 - RIP bench
2:56 - PBR VS old materials
4:24 - Improved shadows
4:56 - Is Nuke look too clean?
5:39 - Spotting reflection problems
6:15 - Vehicles and tower placements
6:35 - Draw distances
7:14 - Breakable examples
0:00 - Intro
0:52 - Realtime indoor shadows
2:51 - RIP bench
2:56 - PBR VS old materials
4:24 - Improved shadows
4:56 - Is Nuke look too clean?
5:39 - Spotting reflection problems
6:15 - Vehicles and tower placements
6:35 - Draw distances
7:14 - Breakable examples
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در تاریخ 1402/04/10 منتشر شده
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