Xenosaga Episode II: Jenseits von Gut und Bose - Undub Mod - Playstation 4 Emulation

revampedtelephone
revampedtelephone
81 بار بازدید - 6 ماه پیش - support this channel on ko-fi
support this channel on ko-fi i don't make any money on this platform https://ko-fi.com/revampedtelephone Not RetroArch Emulation proof of concept unofficial emulation 1080P 10,000 Constant Bit rate 192 kbps Audio Game is running at 1024x896 That's 512x448 2X Native Internal Capture Final Output 1080P Base Playstation 4 Not PS2-FPKG made with orbis pub gen Embedded Modifications Widescreen Hack Disable Standard Field Shadows config-emu-ps4 --path-vmc="/tmp/vmc" --config-local-lua="" --ps2-title-id=SLUS-20892 --pad-record=0 --max-disc-num=2 --switch-disc-reset=0 --gs-uprender=2x2 --gs-upscale=edgesmooth --host-audio=1 --verbose-cdvd-reads=0 --host-osd=0 --host-display-mode=full --fpu-no-clamping=0 --fpu-clamp-results=1 --vu1-no-clamping=0 --vu1-clamp-results=1 --cop2-no-clamping=0 --cop2-clamp-results=1 --host-gamepads=1 --path-patches="/app0/patches" SLUS-20892_config apiRequest(1.0) eeInsnReplace(0x1d82f0,0xae0500c4,0xae0000c4) local eeObj = getEEObject() local emuObj = getEmuObject() local patcher = function() eeObj.WriteMem32(0x2069b784,0x4182e8ba) end emuObj.AddVsyncHook(patcher)local emuObj = getEmuObject() emuObj.SetFormattedCard("custom.card") Creation time 1,164 Hours Beginning of video recording to final project save 11,340 Hours Final Render time 186 Hours this utilizes the ability to separate most forms of audio from bgm as well
6 ماه پیش در تاریخ 1402/12/10 منتشر شده است.
81 بـار بازدید شده
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