Life is Strange: The Blue Age of Storytelling
15.7 هزار بار بازدید -
6 سال پیش
-
In this GDC Europe 2016
In this GDC Europe 2016 talk, Dontnod's Christian Divine reflects on the writing and design process for Life is Strange, and how its development heralds a new era for narrative games.
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Register for GDC: https://ubm.io/2yWXW38
Join the GDC mailing list: http://www.gdconf.com/subscribe
Follow GDC on Twitter: Twitter: Official_GDC
GDC talks cover a range of developmental topics including game design, programming, audio, visual arts, business management, production, online games, and much more. We post a fresh GDC video every day. Subscribe to the channel to stay on top of regular updates, and check out GDC Vault for thousands of more in-depth talks from our archives.
6 سال پیش
در تاریخ 1397/10/26 منتشر شده
است.
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بـار بازدید شده