THE ORDER 1886 All Cutscenes (PART 1) Game Movie 1080p HD

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THE ORDER 1886 All Cutscenes (PART 1) Game Movie 1080p HD

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Part 2: THE ORDER 1886 All Cutscenes (PART 2)...

Sorry guys, we were having major uploading issues with Youtbe, we had to cut it into two parts. We will continue to do game movies in one video guys, don't worry, this is just a special case

The Order: 1886 is set in an alternate history London, where an old order of knights keep all of the world safe from half breed monsters, who are a combination of animal and man. You play as Gallahad, a dedicated knight who fully believes in the Order and will do anything to stop the half breeds.

The Good:
This game is a curious case of be careful what you wished for. There is a pocket of gaming fans of have complained about some game's lack of story.  It is not simply enough to have great gameplay, but it is also important to have a driving narrative.  Ready at Dawn set out to make a movie like experience, moreso than any other game you've played before.  And in that aspect, at least, they succeeded with flying colors.  The graphics are truly jaw dropping, and almost reach PC-level stardards.  It is by far the prettiest game I've ever seen on consoles.  The cutscenes blend seamlessly with gameplay, and at times it's hard to tell whether you're still in a cutscene or in a gameplay section (until you move the joystick of course). The steampunk alternative history Victorian era is excellent and rich with possibilities.  Ready at Dawn is smart to use some historical figures here, but they could have used them more extensively. The story is great overall, although it starts a bit slow.  It picks up a lot in the second half.

The Bad:
It's hard to call this a game when nearly half of the experience is watching cinematics.  There is absolutely nothing new about this game in mechanics or gameplay.  Of course, there doesn't have to be new mechanics in order for it to be a good game, but "The Order: 1886," is basically a cover-in-corridors shooter that is not nearly as good as other games in its same genre.  There are far too many quick time events to create the illusion of interactivity. It's terrible when you're 5 minutes into a cutscenes, deeply comfortable in your chair, when all of a sudden a random QTE pops up that catches you off guard.  You have the controller in your lap watching, when all of sudden you have to spring to action.  

The conversation this past week has revolved around the length of the game.  And there is no denying it, the game took a little over 6 hours to beat for us.  But I think the main argument wasn't necessarily the time, but the fact that half of that short time you were going to be watching cutscenes or doing irrelevant QTE's. The other half you would be playing mediocre gameplay.

The Verdict:
All in all, I see what Ready at Dawn was trying to do.  There have been cinematic games before, but this is by far the most cinematic game I've ever played. Nothing even comes close.  But it just doesn't work as a full priced game. There are a lot of good ideas here on the cinematic front, and if they can expand on them and perhaps add a multiplayer, with more diverse gameplay, this could truly be a great game.  It's definitely worth playing, just not at full price

Gameplay by Yofatdaddyy
Edited by Knowledge

The Gaming Library: glptvee


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