MetaHuman Animation with Cascadeur Auto Physics and uDraper Cloth Simulation in Unreal Engine 5

virtucci
virtucci
4.9 هزار بار بازدید - 3 ماه پیش - First use of Cascadeur checking
First use of Cascadeur checking how Auto Posing and Auto Physics work. Created key frames shown in the movie by hand, adjusted a few physics parameters and exported in FBX. Then modified the animation a bit with MetaHuman Control rig in Unreal.

Cascadeur official tutorials
Get Started in Cascadeur | Your First Animation Tutorial
Get Started in Cascadeur | Your First...
Cascadeur - AI-Assisted Keyframe Animation Software
Cascadeur - AI-Assisted Keyframe Anim...

Unreal Engine 5.3.2
Cascadeur 2023.2.1
DaVinci Resolve 18.6

Music 1: LOGOs - Fast full tension builder racing, orchestra with dramatic distorted swells
https://artlist.io/sfx/track/logos---...
Music 2: Countryside Squabble
https://artlist.io/royalty-free-music...

A.I. Voice : MURF
https://murf.ai/

Cyborg : Cosmogirl
https://www.unrealengine.com/marketpl...
Robot : Robot 03
https://www.unrealengine.com/marketpl...

Body animation
Communication Gestures Animation Pack
https://www.unrealengine.com/marketpl...
Crowd Gestures
https://www.unrealengine.com/marketpl...

Facial animation : City Sample Crowds
https://www.unrealengine.com/marketpl...

Cloth simulation : uDraper plugin
https://udraper.com/
3 ماه پیش در تاریخ 1403/02/01 منتشر شده است.
4,988 بـار بازدید شده
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