The Evolution of My Game's Dialogue System

AdamCYounis
AdamCYounis
44.5 هزار بار بازدید - 3 سال پیش - Heya Pals,This video I thought
Heya Pals,
This video I thought I'd go a little deeper on the changes and growth of the dialogue system in Insignia. I want to show you where it started, where it is now and how it got there, with hopefully a few handy tidbits of info along the way that might guide your work.

Let me know if you want more of this content. I'm thinking of mixing in some top-down pixel art tutorials soon, what do you think?

- Adam

Chapters:
00:00 - Introduction
00:54 - Insignia's Dialogue System
02:39 - Initial 2017 Design
04:35 - 2018 Design
08:00 - Tutorial Dialogue
09:00 - Popup Dialogue
10:27 - 2021 Design
16:24 - "Dialogue Pins"
20:00 - Procedural Positioning
23:15 - The Pointer
27:05 - Visual Design Notes
29:27 - About the Design Process
33:00 - On Engineering
41:03 - Conclusions & Outro

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This video features clips from my stream. Catch it live: Mon, Tues, Thurs and Fri 1-6pm AEST.

Twitch: Twitch: adamcyounis
Twitter: Twitter: adamcyounis
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Become a Patron at Patreon: adamcyounis
Download assets and games from the stream at http://uppon-hill.itch.io/

Later, pals!
3 سال پیش در تاریخ 1400/06/28 منتشر شده است.
44,506 بـار بازدید شده
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