Coding a Boids Flocking Simulation

Suboptimal Engineer
Suboptimal Engineer
7.8 هزار بار بازدید - پارسال - Boids is an algorithm developed
Boids is an algorithm developed by Craig Reynolds in 1986. It aims to emulate the flocking behavior of birds by applying three simple rules: separation, alignment, and cohesion. In this video, we go over the process of building a boids simulation in Unity. The code for this project, and links to any references I used, are available in my GitHub repository. 📖 Code - https://github.com/SuboptimalEng/boids 🎥  YouTube - 🐦 Twitter - https://twitter.com/SuboptimalEng 📸  Instagram - https://instagram.com/suboptimaleng 💻 GitHub - https://github.com/SuboptimalEng 🌎  Website - https://suboptimaleng.com/ == [ Resources ] == Boids by Craig Reynolds - https://www.red3d.com/cwr/boids/ Ben Eater's Boids Simulation - https://eater.net/boids Daniel Shiffman's Boids Simulation - https://processing.org/examples/flocking.html Sebastian Lague's Boids Coding Adventure - https://www.seevid.ir/fa/w/bqtqltqcQhw Catlike Coding's Creating a Procedural Mesh Tutorial - https://catlikecoding.com/unity/tutorials/procedural-meshes/creating-a-mesh/ David Zulic's Custom Debug Draw Tutorial for Unity - https://medium.com/@davidzulic/unity-drawing-custom-debug-shapes-part-1-4941d3fda905 == [ Timestamps ] == https://www.seevid.ir/fa/w/HzR-9tfOJQo Boids Explained https://www.seevid.ir/fa/w/HzR-9tfOJQo Separation Algorithm https://www.seevid.ir/fa/w/HzR-9tfOJQo Separation Code https://www.seevid.ir/fa/w/HzR-9tfOJQo Demo 1 https://www.seevid.ir/fa/w/HzR-9tfOJQo Alignment Algorithm https://www.seevid.ir/fa/w/HzR-9tfOJQo Alignment Code https://www.seevid.ir/fa/w/HzR-9tfOJQo Demo 2 https://www.seevid.ir/fa/w/HzR-9tfOJQo Cohesion Algorithm https://www.seevid.ir/fa/w/HzR-9tfOJQo Cohesion Code https://www.seevid.ir/fa/w/HzR-9tfOJQo Demo 3 https://www.seevid.ir/fa/w/HzR-9tfOJQo Performance Optimization https://www.seevid.ir/fa/w/HzR-9tfOJQo Demo 4 https://www.seevid.ir/fa/w/HzR-9tfOJQo More Optimizations https://www.seevid.ir/fa/w/HzR-9tfOJQo Compute Shaders Code https://www.seevid.ir/fa/w/HzR-9tfOJQo Demo 5 == [ Tags ] == #suboptimal #unity #gamedev
پارسال در تاریخ 1402/05/20 منتشر شده است.
7,857 بـار بازدید شده
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