ESO Greymoor Magicka Necromancer EZ Rotation 89.7k
9.7 هزار بار بازدید -
4 سال پیش
-
I'm back! I apologize for
I'm back! I apologize for the hiatus during the Greymoor PTS. I was in the midst of finishing my degree and moving to my new apartment. Now that I'm settled, expect some videos over the next little bit.
Magcro this patch is relatively the same overall dps as last patch, getting a few buffs and a few nerfs. While blastbones and deathbolt got MASSIVE buffs with bug fixes, losing bash and getting siphon back on the global cooldown reduced their potential back down to basically where it was.
This rotation is static, with some choices having to be made in the spammable section of the rotation. It goes as follows:
Prebuff: Blastbones mage trap
Blastbones boneyard blockade siphon
Blastbones orb skill
Bblastbones skill skill
repeat. Skills are: Skull, mage, trap, colossus
The skill priority is as follows:
mage - trap - colossus - skull
The results are only slightly worse than a fully dynamic rotation, but the rotation itself is exponentially easier.
As for gear, wear perfected Siroria whenever you want and/or can. Otherwise, put perfected False God's Devotion (pFGD) on your body and use Mother's Sorrow (MS) on the front bar with an infused staff. You should always want an infused staff when using MS.
I highly suggest NOT being a vampire on magicka necromancer in Greymoor. The rotation barely has any spammables in it, and the cost increase on every other skill is very noticeable.
CMX: https://cdn.discordapp.com/attachment...
Gear/CP: https://media.discordapp.net/attachme...
Music:
Rings of Jupiter by Vyra | SoundCloud: vyramusic
Music promoted by https://www.free-stock-music.com
Creative Commons Attribution-ShareAlike 3.0 Unported
https://creativecommons.org/licenses/...
Magcro this patch is relatively the same overall dps as last patch, getting a few buffs and a few nerfs. While blastbones and deathbolt got MASSIVE buffs with bug fixes, losing bash and getting siphon back on the global cooldown reduced their potential back down to basically where it was.
This rotation is static, with some choices having to be made in the spammable section of the rotation. It goes as follows:
Prebuff: Blastbones mage trap
Blastbones boneyard blockade siphon
Blastbones orb skill
Bblastbones skill skill
repeat. Skills are: Skull, mage, trap, colossus
The skill priority is as follows:
mage - trap - colossus - skull
The results are only slightly worse than a fully dynamic rotation, but the rotation itself is exponentially easier.
As for gear, wear perfected Siroria whenever you want and/or can. Otherwise, put perfected False God's Devotion (pFGD) on your body and use Mother's Sorrow (MS) on the front bar with an infused staff. You should always want an infused staff when using MS.
I highly suggest NOT being a vampire on magicka necromancer in Greymoor. The rotation barely has any spammables in it, and the cost increase on every other skill is very noticeable.
CMX: https://cdn.discordapp.com/attachment...
Gear/CP: https://media.discordapp.net/attachme...
Music:
Rings of Jupiter by Vyra | SoundCloud: vyramusic
Music promoted by https://www.free-stock-music.com
Creative Commons Attribution-ShareAlike 3.0 Unported
https://creativecommons.org/licenses/...
4 سال پیش
در تاریخ 1399/03/09 منتشر شده
است.
9,793
بـار بازدید شده