Making perfect wheel animation in Maya in 4 minutes with expression editor (subs)
19.1 هزار بار بازدید -
3 سال پیش
-
You can use this expression
You can use this expression in the expression editor.
pCylinder2.rotateX = pCube1.translateZ*11
The first one is the code to move wheels, the second one is the code to move the car. When the car is moving, the wheel turns in X axis. Ez!
pCylinder2.rotateX = pCube1.translateZ*11
The first one is the code to move wheels, the second one is the code to move the car. When the car is moving, the wheel turns in X axis. Ez!
3 سال پیش
در تاریخ 1400/05/22 منتشر شده
است.
19,159
بـار بازدید شده