Making perfect wheel animation in Maya in 4 minutes with expression editor (subs)

Ngexo Interactive
Ngexo Interactive
19.1 هزار بار بازدید - 3 سال پیش - You can use this expression
You can use this expression in the expression editor.
pCylinder2.rotateX = pCube1.translateZ*11

The first one is the code to move wheels, the second one is the code to move the car. When the car is moving, the wheel turns in X axis. Ez!
3 سال پیش در تاریخ 1400/05/22 منتشر شده است.
19,159 بـار بازدید شده
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