Spider-verse depth of field effect - After Effects tutorial

Motion, Graphics and Cheese
Motion, Graphics and Cheese
3.6 هزار بار بازدید - پارسال - Hope you find this useful.
Hope you find this useful. Any comments and feedback are appreciated.

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Free plugin used:
QUICK CHROMATIC ABERRATION 2
Link: https://www.plugineverything.com/qcav2

EXPRESSIONS:

In this expression we are creating a variable "valZ" and linking the Z position of the camera, then subtracting the Z position from this layer, and adding the value from the Slider "Point Of interest" from the layer "CTRL".
Then we are making a new variable "distance" that takes that "valZ" variable and runs it through the
"Math.abs()" method making the value of "valZ" positive.
Then "dofDistance" which links to the Slider "DOF Distance" on the "CTRL" layer and same with "dofAmount" to the "DOF Amount" Slider on the "CTRL" layer.
Finally we use the "linear()" expression to interpolate between zero and the "dofDistance" value and convert it to a value between zero and "dofAmount" value, based on the "distance" variable.
So the further away this layer is from the camera, the more offset this position value will be.
This expression was applied to the "Position" property of the "Quick Chromatic Aberration 2" effect:

valZ = thisComp.layer("CAM_CTRL").transform.position[2]-
transform.position[2]+
thisComp.layer("CTRL").effect("Point Of Interest")("Slider");
distance = Math.abs(valZ);
dofDistance = thisComp.layer("CTRL").effect("DOF Distance")("Slider");
dofAmount = thisComp.layer("CTRL").effect("DOF Amount")("Slider");
linear(distance,0,dofDistance,0,dofAmount);

A similar expression is used on the "Amount to Tint" property of the "Tint" effect:

valZ = thisComp.layer("CAM_CTRL").transform.position[2]-transform.position[2]+thisComp.layer("CTRL").effect("Point Of Interest")("Slider");
distance = Math.abs(valZ);
linear(distance,0,thisComp.layer("CTRL").effect("Tint distance")("Slider"),0,100);



Chapters:
00:00 Intro
00:45 Initial Setup
02:09 Adding effects
05:45 Layer Expressions
09:30 Playing with sliders and Final Result


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Tags:
#tutorial #aftereffects #animation #expressions #spiderman #spiderverse
پارسال در تاریخ 1402/01/25 منتشر شده است.
3,635 بـار بازدید شده
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