Every Node, Every Where, all in LOPS | Rob Pieké | Houdini 20.5 HIVE Paris

Houdini
Houdini
3.6 هزار بار بازدید - 2 هفته پیش - the viewport, to the ease
the viewport, to the ease of creating and manipulating materials, to spawning cloned renders directly from LOP nodes, this release vastly reduces the need to jump between contexts as they work on different tasks. We will explore these topics, connections between Solaris and Copernicus, and more.

Rob Pieké is a Senior Software developer, working on Solaris for the last three years. Prior to SideFX, he spent 15 years in the R&D teams of VFX studios developing in-house technologies and improving production workflows, with a soft focus on lighting and rendering. Rob has been passionate about computer graphics from a young age, and continually strives to ensure that technology is always a helper and never a hindrance to creativity.

00:00 Preface
02:53 Intro
03:30 Karma XPU Optimizations
06:05 Crowds
10:09 Quick Surface Material
12:56 Component Builder
15:45 Stage Manager
18:43 Working at the SOP Level
21:18 Karma Lens
25:09 Slap Comp
26:15 Light Instances
29:48 Clones
31:11 Karma Physical Sky
35:12 Q&A
2 هفته پیش در تاریخ 1403/04/10 منتشر شده است.
3,660 بـار بازدید شده
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