GASP from Scratch #12: Setting up the Traversal System - Part 1
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DISCLAIMER: This video will not feature setting up traversal animations as we are not working with Montages nor the Animation Blueprint yet.
This is the twelfth video in the series. In this video, we'll begin setting up the first part of the traversal system featured in the Game Animation Sample Project. Specifically, we'll set up IA_Jump functionality and caching important information.
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در تاریخ 1403/06/15 منتشر شده
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