Risk and Reward [Game Essence]

Masahiro Sakurai on Creating Games
Masahiro Sakurai on Creating Games
310.9 هزار بار بازدید - 2 سال پیش - In the Game Essence category,
In the Game Essence category, I'll explore the thinking behind "game essence" and how it impacts the push and pull at the heart of games.

In this episode, we'll look at a theory I've discussed numerous times over the years. It's become somewhat well-known (at least in Japan), but as the framework for this category of videos, I'd like to take this chance to reintroduce it for those who are unfamiliar.

By the way, the term translated as "game essence" (geemu-sei in Japanese) was a tough one for the translators, and led to a number of long debates. It seems there isn't a perfect match in English, but I hope you'll be able to pick up the meaning through context while watching these videos. The fact that a specific word doesn't exist for it means it's a concept worth exploring!
2 سال پیش در تاریخ 1401/06/06 منتشر شده است.
310,913 بـار بازدید شده
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