Bloodborne In 2 Hits Or Less

InfernoPlus
InfernoPlus
2.9 میلیون بار بازدید - 7 سال پیش - The cannonballs I used were
The cannonballs I used were shaped like fists so they count as a punch. Extra info - Updated This was all done on a single character. I used a lot of different bugs to get items early and skip certain bosses. I started the character on an unpatched version of the game then patched it after a certain point. Chalice dungeons are fucking awful lol. End stats were 99 str/dex/blt The actual way the build works is I build my beasthood bar to full while wearing 3x beast runes by hitting enemeis with broken beastclaws for a few minutes. Then I pop a beast blood pellet, and lower my health to below 20% using blood bullets. I am using 3 gems that have the effect +10% damage +27% NEAR DEATH. So when my health is low it increases my damage drastically. So the result is Stake Driver * Near Death * Beasthood + Paper. That damage at 99 STR/DEX is about 6000 but you may have noticed I hit way higher than that a few times. The reason for that is instability, double hitboxes, and weakspots. For example, on Martyr Logararius I hit over 7000 through defenses, this because I hit him in instability causing him to take extra damage. If you watch closely I specifically run past him so when he backsteps I get him right in the middle of it. As for double hitboxes, you can see that clearly with The One Reborn. I hit both the head and body at the same timed healing over 10,000 damage. That is due to a double hitbox. I forgot to include Micolash, it takes 2 hits to kill him. One shotting him might be possible with perfect gems and a sprinting instability hit but I do not have the patience for trying something so RNG heavy.
7 سال پیش در تاریخ 1396/08/21 منتشر شده است.
2,910,926 بـار بازدید شده
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