Fight Night Champion PS3
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Fight Night Champion is a boxing video game developed by EA Canada and published by Electronic Arts. It is the fifth and last entry in the Fight Night series and was released in March 2011 for the PlayStation 3 and Xbox 360. The game takes a drastic turn from its predecessors, depicting a "grittier", "darker" setting with animations and player damage that "truly conveys the brutality of the sport of boxing."[citation needed] The violence and strong language in the game's story mode earned it a Mature rating from the Entertainment Software Rating Board, the only EA Sports title to do so.
The game was officially revealed on July 20, 2010 at an EA Sports studio showcase. It was added to Xbox One's catalog of backward compatible titles in May 2018. The game is the first EA Sports game to feature a full Hollywood-inspired story mode, called Champion Mode. The story follows the career of Andre Bishop, a talented boxer, who is forced to overcome great setbacks including a prison sentence and a corrupt fight promoter. Champion Mode is intended to further convey the brutality and hardship of the sport of boxing.
Gameplay
Full-Spectrum Punch Control
Fight Night Champion is a third-person fighter that introduces an all-new control scheme to the series: "Full-Spectrum Punch Control".[2] This method allows players to throw onscreen punches by merely flicking their game controller's right control stick (in addition to the previous default option of punching by pressing a button on the controller). This extra option is intended to eliminate the more complicated controller manipulations that were necessary in the "Total Punch Control" system of previous editions of the Fight Night series.
Along with Full-Spectrum Punch Control, several modifications have been made to the secondary controller buttons that are used for uncommon and power punches. The "Haymaker modifier" of past editions has been replaced with a "power modifier". This modifier allows power punches to be thrown by holding a specific button while punching. The blocking and leaning system has also been modified; there are now single buttons dedicated to both blocking and leaning.
Presentation
There are three major game modes in Fight Night Champion. The first is the 'Fight Now' mode. This allows players to jump straight into the boxer selection menu, with the venue selection following. The second is Legacy Mode, also a long-running series regular. Legacy Mode is essentially the career mode of the game and allows players to take a selected boxer through a full boxing career. The third, and newest to the series, is Champion Mode. Other game modes are also available, such as the training games and online play (through either Xbox Live or PSN).
The general gameplay interface has also been modified, mainly to convey the brutality of the sport with more accuracy. When players are stunned, the camera's angle changes slightly and a faint whistling noise can be heard (although cinematic effects can be turned off). Knockout replays are now much more detailed, with a close-up view of the knockout punch available in many different angles.
A refined physics animation system is in place. This includes flexing muscles, dynamic bruising and scarring, as well as rippling body effects. Another notable improvement is the detailed damage effects. Boxer physical damage is now dynamic; as a boxer takes damage their face may begin bruising and swelling. Excessive damage leads to cuts, and referee stoppages are in place.
Boxer creation
The game features a flexible boxer creation feature. Boxers can be created and used in-game. Players are able to upload their created boxer to EA Sports World where other players may download and use them. This has been seen as a source for boxers not included in the official roster. Fan favorites such as Floyd Mayweather, Jr., Gennady Golovkin, and Sergio Martinez who are absent in the shipped roster are available as user-created content.
Online World Championship, gyms, and rivalry fights
The game features a full online mode, through either Xbox Live for Xbox 360 users or PlayStation Network for PlayStation 3 users. Players start out online with minimal stats, similar to Legacy Mode. They can then make progress through the ranks by winning fights.
The player may win an Online World Championship in their weight division. The winner of the Online World Championship must defend their title two times per day to remain champion. If these requirements are not fulfilled, the player will be stripped of their title.[4]
Players can create or join gyms in the game. These gyms are essentially a team of players, or friends. Gyms may contain up to 36 members. Players in each gym may pick rivalry fights with other gyms.
Each new copy of the game contains an online pass, although since June 2013, a pass is not required for online multiplayer.
Fight Night Champion is a boxing video game developed by EA Canada and published by Electronic Arts. It is the fifth and last entry in the Fight Night series and was released in March 2011 for the PlayStation 3 and Xbox 360. The game takes a drastic turn from its predecessors, depicting a "grittier", "darker" setting with animations and player damage that "truly conveys the brutality of the sport of boxing."[citation needed] The violence and strong language in the game's story mode earned it a Mature rating from the Entertainment Software Rating Board, the only EA Sports title to do so.
The game was officially revealed on July 20, 2010 at an EA Sports studio showcase. It was added to Xbox One's catalog of backward compatible titles in May 2018. The game is the first EA Sports game to feature a full Hollywood-inspired story mode, called Champion Mode. The story follows the career of Andre Bishop, a talented boxer, who is forced to overcome great setbacks including a prison sentence and a corrupt fight promoter. Champion Mode is intended to further convey the brutality and hardship of the sport of boxing.
Gameplay
Full-Spectrum Punch Control
Fight Night Champion is a third-person fighter that introduces an all-new control scheme to the series: "Full-Spectrum Punch Control".[2] This method allows players to throw onscreen punches by merely flicking their game controller's right control stick (in addition to the previous default option of punching by pressing a button on the controller). This extra option is intended to eliminate the more complicated controller manipulations that were necessary in the "Total Punch Control" system of previous editions of the Fight Night series.
Along with Full-Spectrum Punch Control, several modifications have been made to the secondary controller buttons that are used for uncommon and power punches. The "Haymaker modifier" of past editions has been replaced with a "power modifier". This modifier allows power punches to be thrown by holding a specific button while punching. The blocking and leaning system has also been modified; there are now single buttons dedicated to both blocking and leaning.
Presentation
There are three major game modes in Fight Night Champion. The first is the 'Fight Now' mode. This allows players to jump straight into the boxer selection menu, with the venue selection following. The second is Legacy Mode, also a long-running series regular. Legacy Mode is essentially the career mode of the game and allows players to take a selected boxer through a full boxing career. The third, and newest to the series, is Champion Mode. Other game modes are also available, such as the training games and online play (through either Xbox Live or PSN).
The general gameplay interface has also been modified, mainly to convey the brutality of the sport with more accuracy. When players are stunned, the camera's angle changes slightly and a faint whistling noise can be heard (although cinematic effects can be turned off). Knockout replays are now much more detailed, with a close-up view of the knockout punch available in many different angles.
A refined physics animation system is in place. This includes flexing muscles, dynamic bruising and scarring, as well as rippling body effects. Another notable improvement is the detailed damage effects. Boxer physical damage is now dynamic; as a boxer takes damage their face may begin bruising and swelling. Excessive damage leads to cuts, and referee stoppages are in place.
Boxer creation
The game features a flexible boxer creation feature. Boxers can be created and used in-game. Players are able to upload their created boxer to EA Sports World where other players may download and use them. This has been seen as a source for boxers not included in the official roster. Fan favorites such as Floyd Mayweather, Jr., Gennady Golovkin, and Sergio Martinez who are absent in the shipped roster are available as user-created content.
Online World Championship, gyms, and rivalry fights
The game features a full online mode, through either Xbox Live for Xbox 360 users or PlayStation Network for PlayStation 3 users. Players start out online with minimal stats, similar to Legacy Mode. They can then make progress through the ranks by winning fights.
The player may win an Online World Championship in their weight division. The winner of the Online World Championship must defend their title two times per day to remain champion. If these requirements are not fulfilled, the player will be stripped of their title.[4]
Players can create or join gyms in the game. These gyms are essentially a team of players, or friends. Gyms may contain up to 36 members. Players in each gym may pick rivalry fights with other gyms.
Each new copy of the game contains an online pass, although since June 2013, a pass is not required for online multiplayer.
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