Jonathan Blow - Truth In Game Design

Þórður Ágúst
Þórður Ágúst
59 هزار بار بازدید - 7 سال پیش - A talk by Jonathan Blow
A talk by Jonathan Blow at GDC Europe 2011 about truth in game design.

Description from the GDC Vault website:  

We illustrate that games, being algorithmic systems implemented on computers, are biased toward revealing truth, so long as we do not quash the truth in order to force our own high-level wishes into the design. We can use games as instruments, like telescopes or electron microscopes, to observe aspects of the universe that we would not normally have access to.
7 سال پیش در تاریخ 1396/05/24 منتشر شده است.
59,013 بـار بازدید شده
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