Divine Trial - Above and Beyond (Immortal) - Prince of Persia The Lost Crown

Anxjos
Anxjos
213 بار بازدید - 2 ماه پیش - Divine Trials Playlist:    
Divine Trials Playlist:    • Divine Trials - Prince of Persia The ...   Advanced Combat Mechanics Guide:    • Prince of Persia The Lost Crown - Adv...   This one took quite some time. Whoever came up with the enemy placement and arena design needs a raise. Though I wouldnt say that if it werent for the strong enemy design of the base game. Anyway info dump time ig :P One thing that got my attention is that sometimes you dont want to use a full launcher or full air combo cause this may cause enemies to the upper floor, making them stand still and regain armor and probably group them with other enemies. So just tripping them and going for a basic juggle is usually my strategy. Then in some wave sof the second half the game kinda of want you to group mobs together and know how to do so to kill them faster cause otherwise you will be attacke din like four directions First two waves are whatever. For the third one I tried to bait the sand guy to use his projectile move since that makes he stay in place for longer. 4th wave: Immediately launching the archer in the air is the best way to do some damage while avoiding the spinning saw. Getting affected by the debuff is just whatever since it will dissapear before the next wave even starts. 6th wave: TIL for the crabs the parry window is actually more lenient lol. 7th wave: The spinning saw guy will always dodge to the left, if I manage to trip him right after then I use the Level 1 Surge to kill him. If he dodges a second time doing a Level 1 Surge will actually put him up there with the archer instead of killing him, that's why I used the Arrow Surge here. 8th wave: I send the mage to the ground and 90% of times I get to trip him and Anahita's assassin at the time, dealing damage to both and even killing the latter. After that is basically just two archers and a few hits on the mage 9th wave: The snakes can actually hit you in the air even after a double jump, which is why I've had setup a Shadow Of Simurgh beforehand which saved my life lol. There is some sort of bug that I don't know how to trigger but sometimes one of them will just wander around for a few seconds as if you weren't there 10th wave: I kind of got lucky? Never managed to get the blue hair guy to stay still for a moment before that. For the rat from the depths, I just wait until he jumps to attack to get him 11th wave: Air combos are your friends :) その目だれの目?
2 ماه پیش در تاریخ 1403/04/25 منتشر شده است.
213 بـار بازدید شده
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