Modeling Facades in 3ds Max - Part 5 - Correcting Texture Errors

Autodesk 3ds Max Learning Channel
Autodesk 3ds Max Learning Channel
25.1 هزار بار بازدید - 14 سال پیش - In this tutorial, learn how
In this tutorial, learn how to correct texture errors. With the building image projected from one direction, any polygons not facing that direction need additional mapping information to display correctly. This is the case for all polygons running along the depth of the building.

Level: Intermediate
Recorded in: 3ds Max 2011
Files used: http://areadownloads.autodesk.com/wdm...

This tutorial is intended for use with 3ds Max version 2011 or higher.

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14 سال پیش در تاریخ 1389/05/22 منتشر شده است.
25,115 بـار بازدید شده
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