From Level 1 to ENIGMA in 24 hours (excluding AFK & town time): a Diablo 2 Resurrected Journey
340.4 هزار بار بازدید -
3 سال پیش
-
With a solid strategy and
With a solid strategy and a lot of luck, I got the Enigma armor in under 24 hours (if you don't count time spent AFK or in town), and then I got a fully-geared Hammerdin over the next couple weeks after that. In this video I break down my strategies step-by-step, and show you my journey from Day 1, so you can see the plan in action.
I chose to do this without donations, and without 3rd party transactions. Only in-game trading. This video is a MUST-WATCH if you want advice on how to trade. A lot of people asked how to get endgame gear if they are starting from scratch. This video should clear that up!
This is Part 1 of the D2 Journey series.
Part 2: 1 easy tip that TRIPLED my high rune ...
Part 3: Getting a Tesladin the Legitimate Way...
(The production quality gets higher with each step of the journey)
MUSIC:
All music by WithNoFIller: SoundCloud: withnofiller
Spirit Shield fail short video (unlisted now): Terrible Luck Making Spirit (Music:...
DISCLAIMER 1:
The 24 hours of "active playing time" took place over 7 different days. Also, by excluding AFK time and time in town, I'm giving myself a very generous loophole. A lot of my wealth came from waiting on trades, and (conveniently for me) none of that counts toward my time.
DISCLAIMER 2:
The only reason I pulled off a lot of these trades was because many of them happened less than 10 days after the game's release. At this time, JSP prices were considerably higher than now, and it was easier to trade your upper-mid runes into high runes.
Before you rage-comment about how fake or mean my trades are, please look at this chart of how the JSP rune prices changed over the season, roughly 3 and a half minutes into this video: Getting a Tesladin the Legitimate Way...
DISCLAIMER 3:
I got lucky with both drops and trades. That's why I made the video - who wants to see a video about bad luck? The average player should not expect to pull this off so quickly.
IMPORTANT NOTE: All of the stuff after 10:26 happened AFTER the first 24 hours. I did not get fully-geared in 24 hours. Not even close. Just the Enigma armor.
EDITS/UPDATES:
- You CAN use the Throw move after all. The day I finished this video, Blizzard announced another update where we can use Throw once again, and a move called "Force Move".
CHAPTERS:
0:00 Intro
2:08 Speedrunning to Hell
3:44 The Get-Rich Strategy and Tips
6:25 How to Appraise the Value of your Items
7:57 More Trading Advice
8:41 Getting Jah and Ber
9:59 Making the Enigma
10:52 The Journey After the First 24 Hours
12:51 The Journey Continued: Andariel and Ubers
15:13 The Fully-Geared Stats
15:42 Weaknesses in the Strategy
16:48 Summary and Takeaways
FOR THE STICKLERS:
- My best drops in the first 24 hours were: 2 gul (one from hellforge), 2 pul, mal, 5/5L, 5/5C, and Vex. These are shown at 3:39, at 4:33, at 5:17, and at 7:05. There are some clips in between there that I borrowed from later just to use as examples, sorry for the confusion.
- Offscreen Trades: I did not record my earliest trades until I decided to make this video, which was around the time I got the Jah. Before Jah, I (offscreen) made a HOTO out of the Vex and Pul I had farmed. Over a series of trades (also offscreen), I traded that HOTO and the Gul/Pul/Mal I had farmed, for the BK, Skullders, Ohm, Ist and Ums that you see me "starting out with" at 8:30. All the big trades after that point are shown or discussed in this video.
- During the latter part of the first 24 hours, I did [guesstimating] around 100 - 150 chaos/council/countess runs. I was doing them very fast, and frequently would go 15 runs without finding anything remotely tradeable. So the early drops did not feel as lucky as it looks in the video, if that matters to you. After the first 24 hours, I cannot dispute that I got pretty lucky, especially with the Lo and Ohm drops.
- Also, I did not keep a timer on myself the whole time I was playing (I did not start playing this game on its release night with the intent to make this video), so the 24 hours figure is a guesstimate. I believe I got enigma closer to 22 active hours, but I am hedging a bit on the conservative side since it's a guesstimate. Before enigma, I spent roughly half of my time playing through each difficulty and leveling, and half of it doing chaos/council/countess runs while trading.
- Again, I am giving myself a huge loophole by not counting the time I spent standing in the game waiting on trades. I was quite lucky with drops and trades, but that's the point. I gave myself as many opportunities and different ways to get lucky as I could.
I chose to do this without donations, and without 3rd party transactions. Only in-game trading. This video is a MUST-WATCH if you want advice on how to trade. A lot of people asked how to get endgame gear if they are starting from scratch. This video should clear that up!
This is Part 1 of the D2 Journey series.
Part 2: 1 easy tip that TRIPLED my high rune ...
Part 3: Getting a Tesladin the Legitimate Way...
(The production quality gets higher with each step of the journey)
MUSIC:
All music by WithNoFIller: SoundCloud: withnofiller
Spirit Shield fail short video (unlisted now): Terrible Luck Making Spirit (Music:...
DISCLAIMER 1:
The 24 hours of "active playing time" took place over 7 different days. Also, by excluding AFK time and time in town, I'm giving myself a very generous loophole. A lot of my wealth came from waiting on trades, and (conveniently for me) none of that counts toward my time.
DISCLAIMER 2:
The only reason I pulled off a lot of these trades was because many of them happened less than 10 days after the game's release. At this time, JSP prices were considerably higher than now, and it was easier to trade your upper-mid runes into high runes.
Before you rage-comment about how fake or mean my trades are, please look at this chart of how the JSP rune prices changed over the season, roughly 3 and a half minutes into this video: Getting a Tesladin the Legitimate Way...
DISCLAIMER 3:
I got lucky with both drops and trades. That's why I made the video - who wants to see a video about bad luck? The average player should not expect to pull this off so quickly.
IMPORTANT NOTE: All of the stuff after 10:26 happened AFTER the first 24 hours. I did not get fully-geared in 24 hours. Not even close. Just the Enigma armor.
EDITS/UPDATES:
- You CAN use the Throw move after all. The day I finished this video, Blizzard announced another update where we can use Throw once again, and a move called "Force Move".
CHAPTERS:
0:00 Intro
2:08 Speedrunning to Hell
3:44 The Get-Rich Strategy and Tips
6:25 How to Appraise the Value of your Items
7:57 More Trading Advice
8:41 Getting Jah and Ber
9:59 Making the Enigma
10:52 The Journey After the First 24 Hours
12:51 The Journey Continued: Andariel and Ubers
15:13 The Fully-Geared Stats
15:42 Weaknesses in the Strategy
16:48 Summary and Takeaways
FOR THE STICKLERS:
- My best drops in the first 24 hours were: 2 gul (one from hellforge), 2 pul, mal, 5/5L, 5/5C, and Vex. These are shown at 3:39, at 4:33, at 5:17, and at 7:05. There are some clips in between there that I borrowed from later just to use as examples, sorry for the confusion.
- Offscreen Trades: I did not record my earliest trades until I decided to make this video, which was around the time I got the Jah. Before Jah, I (offscreen) made a HOTO out of the Vex and Pul I had farmed. Over a series of trades (also offscreen), I traded that HOTO and the Gul/Pul/Mal I had farmed, for the BK, Skullders, Ohm, Ist and Ums that you see me "starting out with" at 8:30. All the big trades after that point are shown or discussed in this video.
- During the latter part of the first 24 hours, I did [guesstimating] around 100 - 150 chaos/council/countess runs. I was doing them very fast, and frequently would go 15 runs without finding anything remotely tradeable. So the early drops did not feel as lucky as it looks in the video, if that matters to you. After the first 24 hours, I cannot dispute that I got pretty lucky, especially with the Lo and Ohm drops.
- Also, I did not keep a timer on myself the whole time I was playing (I did not start playing this game on its release night with the intent to make this video), so the 24 hours figure is a guesstimate. I believe I got enigma closer to 22 active hours, but I am hedging a bit on the conservative side since it's a guesstimate. Before enigma, I spent roughly half of my time playing through each difficulty and leveling, and half of it doing chaos/council/countess runs while trading.
- Again, I am giving myself a huge loophole by not counting the time I spent standing in the game waiting on trades. I was quite lucky with drops and trades, but that's the point. I gave myself as many opportunities and different ways to get lucky as I could.
3 سال پیش
در تاریخ 1400/08/28 منتشر شده
است.
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