Easy Grass Occlusion in UE4

PrismaticaDev
PrismaticaDev
28.3 هزار بار بازدید - 4 سال پیش - Today we're learning an easy
Today we're learning an easy grass occlusion method in UE4. By utilizing Runtime Virtual Textures, we can hide the grass underneath rocks, floors, and large sleeping cats (basically any mesh in your scene)

This works with Landscape Grasstypes as well as Painted Grass foliage! No more are the days of manually painting out grass around your meshes. This is a really easy way to hide unwanted grass in UE4.

Runtime Virtual Textures Tutorial: How to colour and blend Stylized Gras...
Landscape Communication: Extra Landscape Data in UE4 (Automati...

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Computer Specs:
Ryzen 3900x 12-core CPU
MSI Geforce RTX 2080 Super
64GB Corsair RAM
One of those fancy nvme m.2 SSD's

Programs of choice:
Unreal Engine 4 - (Game Dev)
Blender 2.8 - (Animation and Modelling)
OBS - (Video/screen capture)
Davinci Resolve - (Video editing)
Adobe Photoshop - (Graphics and Texturing)
Quixel Mixer - (Texturing)
ProTools 11 - (Compositions and mixing)
OldSchool Runescape - (Chillax time)

Filmed using:
Sony A7s2 body
Sony 24-70mm f/2.8 GM lens
Yonguo YN360 LED's for colour
Yongnuo YN760 chip LED w/ Godox softbox for key

My lovely cats names are Boycat, Girlcat and Ladycat :)
4 سال پیش در تاریخ 1399/11/24 منتشر شده است.
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