#11: Starting the Main Quest [ Morrowind — PC ]

helswake
helswake
17.2 هزار بار بازدید - 9 سال پیش - Let's Play The Elder Scrolls
Let's Play The Elder Scrolls III: Morrowind (PC | HD | Vanilla)

#11: Starting the Main Quest

After successfully establishing presence within the local guilds and gaining some much needed experience and training, it's time to return to Caius Cosades for orders. The Spymaster sends us to collect information about the Nerevarine and the Sixth House from Hasphat Antabolis of the Balmora Fighters Guild; he's a bit of a Morrowind history buff, but before parting with the information he'll be asking a favor first. Hasphat wants us to go to the nearby Dwemer ruins of Arkngthand to retrieve a Puzzle Box; simple, yes? Well, the place is inhabited by unscrupulous thieves, dwarven spectres, and automated killing machines, but our level of experience should be high enough to take them on; the place is also home to some good loot, so hopefully this venture will put some much needed drakes in my pocket for more training.

VIDEO BREAKDOWN:
Start - Restoring Damaged Attributes at the Temple
09:31 - Gettin' Money
18:01 - Training to Level 6
20:11 - Main Quest #1: Antabolis Informant
27:00 - Setting out for Arkngthand
30:26 - Snowy Granius

SERIES PLAYLIST:
Morrowind (Elder Scrolls III)  — Let'...

CHARACTER BUILD:
http://i.imgur.com/3Z0ZIp8.png

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QUESTS ACQUIRED:
- (MQ) Antabolis Informant

QUESTS COMPLETED:

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GAME VERSION:
Steam / Game of the Year Edition (patch 1.6.1820)
(Includes Tribunal & Bloodmoon)

PLUGINS USED:
-Morrowind Patch 1.6.5 Beta (BTB Edit)
-All Official Plugins (Bitter Coast Sounds, AoE Arrows, Helm of Tohan, Master Index, Entertainers, LeFemm Armor, Adamantium Armor, & Siege at Firemoth)
-DB Attack Mod (postpones Tribunal Dark Brotherhood attacks)
-Illy's Solstheim Rumour Fix (postpones dialogue for Bloodmoon)
-Charming Ash Vampires (Allows dialogue with certain enemies that's already present but not implemented)
-Better Dialogue Font (makes text easier to read)
-YaketyYagrum & VoicedVivec (Implements non-used voice files)
-GreetDistanceReducer
-Skill Progress v2

3rd PARTY TOOLS & SETTINGS:
Morrowind Code Patch (2.1)
-All Graphics Changes
-All Bug Fixes
-Toggle Sneak
-Pickpocket Overhaul (essentially a bug fix)
-Disable Map Smoothing
-UI Display Quality Fix
-Persuasion Improvement (UI convenience change)
-Display More Accurate Item Weight

Morrowind Graphics Extender (v3.8.2 rev-178)
-Resolution: 1280x720
-Horz. FOV: 91.30

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The Elder Scrolls III: Morrowind (2002) is still one of the best immersive open world RPGs to this day. Vvardenfell is a strange world brought to life with massive amounts of lore and detail, so richly and lovingly assembled by Bethesda's team! It was way ahead of it's time, and quite the ambitious project. Even now, nothing compares, and fans of the series will most likely agree that Morrowind has something that both Oblivion and Skyrim lack - that sense of immersion, adventure, and a world so alive and unique that no other experience could ever touch the first time one goes down the rabbit hole.

We were also gifted the amazing Construction Set, to build and create any modification to the game that we could dream of (almost). There are still countless fans creating mods to this day, and breathing life into this historic game, for all to enjoy, veterans and newcomers alike. The legacy of Morrowind shall live on forever! However this is a vanilla playthrough, and I have no need for much more than some fixes.
9 سال پیش در تاریخ 1394/08/17 منتشر شده است.
17,264 بـار بازدید شده
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