36. Exercise 4 Smoothing a Surface

JeewC3D - Jeewana Meegahage
JeewC3D - Jeewana Meegahage
3.8 هزار بار بازدید - 6 سال پیش - jeewc3d.blogspot.com
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In this exercise, you will smooth a surface using the Natural Neighbor Interpolation (NNI) method.

This exercise continues from Exercise 3: Adding a Hide Boundary.

Smooth a surface using NNI

Open Surface-4D.dwg, which is located in the tutorials drawings folder.
In Toolspace, on the Prospector tab, expand the XGND surface Definition collection and right-click Edits.
Click Smooth Surface.
In the Smooth Surface dialog box, specify the following parameters:
Select Method: Natural Neighbor Interpolation
Output Locations: Grid Based
The Grid Based output location interpolates surface points on a grid defined within specified polygon areas selected in the drawing. After the areas are defined, you can specify the grid X and Y spacing and orientation properties.

For the Select Output Region parameter, click the Value column. Click .
On the command line, enter Surface for the output region. This option will smooth the whole surface, rather than just the area within a specified rectangle or polygon.
In the Smooth Surface dialog box, specify the following parameters:
Grid X-Spacing: 10
Grid Y-Spacing: 10
In the drawing window, notice where some of the contour lines are especially angular. Click OK to smooth the surface.
The display of the surface is smoothed; contours are less angular. A Smooth Surface item is added to the Edits list view on the Prospector tab.
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