Blender Geometry Nodes 3.0 - Modular Landscape Tutorial - Part 02

BlenderDude
BlenderDude
60.1 هزار بار بازدید - 3 سال پیش - You can download the complete
You can download the complete model here:
https://blendersteve.gumroad.com/l/pmnky

In this part of the Blender Geometry Nodes 3.0 tutorial we will add the vegetation models, set textures and make the connection between the vegetation and the water level. The vegetation of this Blender Geometry Nodes Model automatically adjusts to the height of the water level. Stones are positioned below the water level, which in turn are not placed above the water line. The whole thing is controlled with a Map Range Node. Both the X and Y size of the landscape can theoretically be controlled arbitrarily, as well as the height and the degree of distortion.

00:00 Geometry Nodes Landscape Intro
00:45 Summary of Geometry Nodes Tutorial Part 1
02:36 Adding Grass Instances to Geometry Nodes Grid
03:35 Using Collection in Geometry Nodes
05:40 Geometry Nodes Random Grass Distribution and Scale
08:25 Map Range Node to control vegetation above Water level
15:45 Map Range Node to control rocks below water level
19:45 Increase Render Speed with Acitvating Bounds

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3 سال پیش در تاریخ 1400/11/01 منتشر شده است.
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