Blender - Modificare l'Origine (Pivot) di una Mesh e visualizzazione degli Assi (Tutorial ITA)

Wonderland Production
Wonderland Production
10.7 هزار بار بازدید - 4 سال پیش - TUTORIAL: Let's explore how to
TUTORIAL: Let's explore how to modify the origin of a mesh (pivot) in Blender by moving the "origin point" of a mesh freely. This allows us to change the way transformations (scale, rotation, translation) are applied to the 3D object. We'll also see how to change the display of the 3D axes in different modes (local, global, view, etc.).

#tutorial #blender #origin

☞ SOCIAL
⤷ Instagram: Instagram: wonderlandproduction
⤷ Facebook: Facebook: WonderlandVideoProduction
⤷ Sito: https://www.wonderlandproduction.com
[email protected]

🎧 PODCAST
⤷ Spotify: https://open.spotify.com/show/3d9s74x...
⤷ Itunes: https://podcasts.apple.com/it/podcast...
⤷ Google Podcast: https://www.google.com/podcasts?feed=...

♬ MUSIC ♬
Rain (ft. Enine) by JayJen Music SoundCloud: jayjenmusic Creative Commons — Attribution 3.0 Unported — CC BY 3.0 http://creativecommons.org/licenses/b... Music promoted by Audio Library Rain – JayJen Music & Enine (No Copyr...
4 سال پیش در تاریخ 1399/03/12 منتشر شده است.
10,759 بـار بازدید شده
... بیشتر