OpenGL Game Engine | Oreon Engine 3 - Deferred Renderer | Java - LWJGL 3
11.4 هزار بار بازدید -
7 سال پیش
-
Tech Demo Trailer of Oreon
Tech Demo Trailer of Oreon Engine 3 Deferred Renderer.
The Deferred Renderer supports Transparency Objects with MSAA and FXAA.
Further Features:
- Quadtree Terrain
- FFT Water
- Hardware Tessellation
- Motion Blur
- Bloom
- Light Scattering
- Lens-Flare
- Depth of Field BLur
- Screen Space Ambient Occlusion
- Parallel Split Shadow Mapping
- MSAA + FXAA
v3.0.0 release: https://github.com/oreonengine/oreon-...
Development state: https://github.com/oreonengine/oreon-...
The Deferred Renderer supports Transparency Objects with MSAA and FXAA.
Further Features:
- Quadtree Terrain
- FFT Water
- Hardware Tessellation
- Motion Blur
- Bloom
- Light Scattering
- Lens-Flare
- Depth of Field BLur
- Screen Space Ambient Occlusion
- Parallel Split Shadow Mapping
- MSAA + FXAA
v3.0.0 release: https://github.com/oreonengine/oreon-...
Development state: https://github.com/oreonengine/oreon-...
7 سال پیش
در تاریخ 1396/09/13 منتشر شده
است.
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