Asynchronous Compute in DX12
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7 سال پیش
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Forget about what most of
Forget about what most of the tech press tell you about Async Compute. They either have it wrong or only half-right and fail to fully comprehend or appreciate the potential implications of this feature for current and future GPUs.
Here, I will try to explain what it's really all about in simple terms, at the end of this video, you will realize how simple yet an effective feature Async Compute truly is and why it can benefit ALL GPU hardware (as long as they support it).
Note that while I focus on DX1
7 سال پیش
در تاریخ 1396/02/03 منتشر شده
است.
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