ART: Skeleton Placement | 03 | Tutorial Series | Unreal Engine
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After we've created our skeleton,
After we've created our skeleton, we then need to place the joints in our mesh, or if you don't have a mesh, you can use the handy mannequin that comes loaded in with the joint mover rig!
A link to the wiki for further notes is available here -
https://wiki.unrealengine.com/Animation_and_Rigging_Tools_Tutorial:_Skeleton_Placement
7 سال پیش
در تاریخ 1396/09/28 منتشر شده
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