Maya 2016 full Game Prop workflow : Roadblock Part 1 of 2
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6 سال پیش
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In this first part of
In this first part of a "Full game prop workflow" video series I will show you the modeling and UVing part of our roadblock. In Part 2 ( coming soon ) we will create diffuse maps, normal maps and specular maps and apply them in Maya on th
6 سال پیش
در تاریخ 1397/06/31 منتشر شده
است.
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